LoaderExceptionModCrash: Caught exception from Angry Sun (angrysun)Ĭaused by: : net/minecraft/client/util/ITooltipFlagĪt 0(Native Method)Īt (Unknown Source)Īt 0(Unknown Source)Īt (Unknown Source)Īt .(EventBus.java:128)Īt .(EventBus.java:112)Īt .CommonProxy.init(CommonProxy.java:21)Īt .init(ModAngrySun.java:38)Īt 0(Native Method)Īt (Unknown Source)Īt (Unknown Source)Īt .invoke(Unknown Source)Īt .FMLModContainer.handleModStateEvent(FMLModContainer.java:637)Īt (Unknown Source)Īt .Subscriber.invokeSubscriberMethod(Subscriber.java:91)Īt .Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150)Īt .Subscriber$1.run(Subscriber.java:76)Īt .concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399)Īt .Subscriber.dispatchEvent(Subscriber.java:71)Īt .Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116)Īt .EventBus.post(EventBus.java:217)Īt .ndEventToModContainer(LoadController.java:219)Īt .LoadController.propogateStateMessage(LoadController.java:197)Īt .LoadController.distributeStateMessage(LoadController.java:136)Īt .Loader.initializeMods(Loader.java:749)Īt .FMLServerHandler.finishServerLoading(FMLServerHandler.java:108)Īt .FMLCommonHandler.onServerStarted(FMLCommonHandler.java:338)Īt .DedicatedServer.func_71197_b(DedicatedServer.java:219)Īt .run(MinecraftServer.java:486)Ĭaused by: : .ITooltipFlagĪt .findClass(LaunchClassLoader.java:191)Īt (Unknown Source)Ĭaused by: Īt .findClass(LaunchClassLoader.java:182)Ī detailed walkthrough of the error, its code path and all known details is as follows: There are different methods to finding out your current coordinates while playing Minecraft, depending on whether or not you are playing the Bedrock or Java editions.This is the crash report, not sure if its anyhelp :') :Ĭontact their authors BEFORE contacting forgeĭescription: Exception in server tick loop If you see numbers ~3, ~1, ~2, this refers to a position that’s 3 blocks East, 1 block upward, and 2 blocks South of your current position.
Like any three-dimensional space, Minecraft has three coordinates, X, Y, and Z. You’ll need to turn them on in order to see the literal big picture. Luckily, they are available in Minecraft, but no by default.
Projects such as a huge sailing ship will require planning, and without the coordinates, you’re going to have a tough time figuring it out. Small-scale building is relatively easy just count your cubes and build a house, for instance. Let’s say that you want to build a huge pirate ship. These, however, would be impossible to plan and execute without correct coordinates in the Minecraft world. Making realistic objects in Minecraft is very popular and there are many impressive examples out there. One of the most useful things a player can do with coordinates in Minecraft is make notes of where these points of interest are. There are countless points of interest throughout the Minecraft world, including everything from the world spawn (where you spawn when you start for the first time,) villages, mansions, ruined portals, desert temples, and many more. There is plenty of walking ground to be covered, but you can also dig beneath the ground and fly across the sky. Technically, it is nearly infinitely vast (in Bedrock Edition at least,) as the world is randomly generated while the player travels through it. If you’re making something big in Minecraft, you’re going to need your XYZ’s. With so many things to do, knowing the geography of your map is often crucial, especially if you’re doing a building project.